Our hero, if you can call him that, discovered the secrets (and limitations) of invisibility. If you do not appreciate dry humor, this story might not be for you.
Once Talthania stung the Drazu Supremacy, the end was inevitable. The Drazu would claim Talthania, slake their lust, and take their fill of slaves. Team Osman faces their ultimate challenge in VR Gaming in this GameLit story. Their goal is not to prop up the Talthanian resistance or somehow to avoid the inevitable. Rather, how far will they degrade themselves, what will they endure to get that coveted challenge pendant and bring Talthinia into the supremacy?
German arms manufacturer, Helmut Kruger, goes on safari in Tanganyika in 1935 to try out a new rifle design in lion hunting. He takes his fourteen-year-old boy toy, Kurt, with him. Kurt and the game hunter guide, Matthew Walker, hit it off—maybe a bit too well.
Early twentieth-century Indian provincial governor, Rajeet, the Raja of Raipur, has groomed fourteen-year-old David, the son of his English accountant, for years and, at last, is bringing him into his household and bed. Rajeet follows the tantric techniques of sex and wants David to learn his favorite tantric positions. He sends him to study with hunky tantric master, Aakesh. What could possibly go wrong with that?