The Gamer's Apocalypse - Cover

The Gamer's Apocalypse

Copyright© 2018 by Cyfer14

Chapter 23: Idle Time

Science Fiction Sex Story: Chapter 23: Idle Time - Adam is a neet, a bum, a good for nothing lowlife living in his parents house at the age of 30. No job, no friends and no girlfriend. He spends all his days playing games in front of his computer. One day due to some freak storm, a lightning strike hits his house and electrecuted him while playing an mmorpg game. When he regains his senses, he wakes up in a Post apocalyptic world. The thing is he also realize that he somehow got a game like system power. He can now view his stats. He can

Caution: This Science Fiction Sex Story contains strong sexual content, including Ma/Fa   Ma/ft   mt/Fa   Consensual   Rape   Slavery   Fiction   Military   War   GameLit   Science Fiction   Post Apocalypse   Robot   Vampires   Were animal   Zombies   DomSub   MaleDom   Harem   Polygamy/Polyamory   Anal Sex   Cream Pie   First   Oral Sex   Tit-Fucking   Big Breasts  

When Adam settled back in his bunker, he finally had the time to check his status.

He leveled up 3 times after the fight with the mercenaries. Since he participated directly in the fight, he ignored the prompts and continued with the fight.

Name: Adam Black

Class: The Gamer

Level: 18

Exp: 19720/80000

Skill points available: 11

Passive Skill: “Technomancer”

Level: 1 (Max Level)

Skill: Create a loyal Artificial Intelligence that supports the user. A.I. can merge to any summoned unit for better control.

Skill: “Observe”

Level: 3

Passive: Allows the user to view the HP bar above the target’s head.

Active: Shows the basic information of the target. Skill can be used to observe living and non-living targets. Skill can detect multiple targets at a time.

Cool down: 5 mins.

Next level: User can have more target information. Skill can detect targets even in the dark.

Skill: “Drone”

Level: 10 (Max)

Summon and command a permanent autonomous drone. Can set unit to self-destruct. Max unit: 10

Cooldown: 5 minutes

Skill: “Dash”

Level: 8

This skill allows the user to dash in one direction. Gains additional movement speed while skill is active.

Range: 10 meters

Cooldown: 55 seconds.

Next level: Range 15 meters. User can change direction 1 time while skill is active.

Skill: “Sentry”

Level: 10 (Max)

Summon a permanent Sentry. Default weapon: Laser Blaster. User can change weapon by slotting a range weapon on the Sentry’s control panel, can set unit to self-destruct.

Enemy detection range: 150 meters.

Self-destruct range: 50 meters.

Max unit: 10

Cooldown: 5 minutes.

Passive Skill: “Marksman”

Level: 1

Improves accuracy while using ranged weapon. User will gain automatic familiarity with any equipped ranged weapon. Accuracy: 50%

Next level: Accuracy +5%

Skill: “Bunker”

Level: 1

Summon a permanent Bunker. Skill creates a permanent roofed shelter made of 5 inch steel. Bunker has a built in sentry for defence. Default weapon: Laser Blaster. User can change weapon by slotting a range weapon on the Bunker’s control panel.

Max unit: 1

Cooldown: 5 minutes.

Next level: Armor: Titanium. Sentry +1

Skill: “Attack Drone”

Level: 10 (Max Level)

Summon and command a permanent autonomous attack drone. Default weapon: Laser Blaster. User can change weapon by slotting a range weapon on the Attack Drone’s control panel, can set unit to self- destruct.

Max unit: 10

Cooldown: 5 min.

Skill: “Spider Tank”

Level: 5 (Max Level)

Summon and command a permanent autonomous Spider Tank. Default Primary weapon: Plasma Rail Gun. Secondary weapon: Pulse Laser. User can change secondary weapon by slotting a range weapon on the Spider Tank’s control panel. Can set unit to self-destruct.

Max unit: 5

Cooldown: 5 min.

Skill: “Mobile Suit”

Level: 1 (Max level)

Creates a permanent Mechanized mobile armor for personal defense. Armor requires a pilot or A.I. to operate. Default Primary weapon: Shoulder mounted Plasma Cannon. Secondary weapon: Arm mounted Heavy Laser. User can change secondary weapon by slotting a range weapon on the mobile armor’s control panel, can set unit to self-destruct.

Cooldown: 5 min.


With the two unused skill points that he gained when he got the mobile armor and the nine points he gained from the mercenaries he had eleven points now.

He decided to add two point to his dash skill.

During the fight with the mercenaries he was able to use this a few times while inside the armor. It allowed him to get in position quickly.

This two upgrades should max it out, knowing his skills he’s expecting it to give him a new skill.

Skill: “Dash”

Level: 10 (Max Level)

This skill allows the user to dash in one direction; gains additional movement speed while skill is active.

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