Eastern Ruins
Copyright© 2026 by Sandra Alek
Chapter 3
Ember froze at the top of the stairwell. Moonlight spilled through broken windows, slanting across the lobby in pale, dusty beams. No electricity, no hum of lights—just shadows shifting in the corners.
The first floor lay open and empty at first glance, but she knew better. Shapes drifted through the gloom, hunched and slow, noses lifting, ears twitching. The air smelled of dust, mildew, and decay.
Time to move.
She slid down the stairs one step at a time, boots whispering over worn wood. Every floorboard that groaned or cracked made her pause, eyes snapping to the shadows.
Near the front desk, she spotted three walkers. Another leaned against a vending machine, swaying slightly, its head lolling. Four total. Manageable.
She hugged the wall, staying in the dark, letting moonlight outline the nearest figure. Knife ready, she moved closer, stalking between furniture, debris, and shadow.
A swift stab. A body goes limp. No sound beyond the faint scuff of shoes on floor.
Second walker—she slinks behind chairs, freezing whenever a shadow shifts. A quick thrust, and it falls.
Two more. Too close together for silent knife work. She pulls the pistol from her belt, suppressor on.
Three steps back. Breathe. Aim.
Pop. Pop.
Bodies collapse. Moonlight catches their empty eyes, their open mouths.
She stays pressed to the wall, counting heartbeats, scanning every corner, every doorway. No movement.
The badge had to be somewhere on this floor.
Her hand brushes over the cold, chipped wood of the front desk. Shadows deepen, and her eyes adjust.
Ember crouched low, stepping into the lobby’s deeper shadows. Moonlight from broken windows slanted across the floor, revealing overturned chairs and scattered papers.
She moved slowly, listening. Every creak of the floorboards made her freeze. A walker shuffled just around a corner, its head twitching toward a sound she hadn’t made. She pressed herself against the wall, barely daring to breathe.
Sliding between desks, she peered into an open office. A walker there sniffed at a broken chair. She counted—one, two, three. Too many to handle with just a knife.
She eased the pistol from her belt, suppressor in place, and aimed at the farthest figure. Two quiet pops, two bodies crumpling to the floor.
Still, others stirred. A distant moan echoed down the hall. She ducked behind a counter, eyes scanning each doorway.
A shadow moved closer. Ember pressed against the wall, heart hammering. The walker hadn’t noticed her yet—but it was getting closer. Her fingers tightened around the knife handle. She’d have to move.
Moonlight leaked through narrow windows, drawing thin silver lines across the floor. Ember kept her shoulders low, hatchet in hand, pistol holstered but ready.
The first hallway stretched left and right, darker than she liked. She listened—quiet groans, slow steps, the soft drag of something across tile. Too many sounds to count.
She chose the left corridor.
Her boots moved in small, silent shifts. She avoided loose paper, broken pens, anything that could snap underfoot. Each open doorway got a quick look. Most rooms were empty—desks overturned, chairs pushed into corners, dust thick on every surface.
Then—movement.
A walker stood near a filing cabinet, back turned, shoulders trembling with slow, automatic breaths. Ember leaned in, scanning the corners. No other shapes.
She slid behind it, one careful step after another. When she was close enough to see the grime on its hair, she struck—knife driving hard into the temple. The body sagged; she caught it under the arms and lowered it to the floor without a sound.
She wiped the blade on her sleeve.
Keep going.
The next room had two walkers. Both hunched over a desk, sniffing at something she couldn’t see. She waited, watching their patterns—slow turn, pause, slow turn again. When their backs lined up, she moved.
The hatchet came down once. A soft, wet crack.
The second head snapped toward her.
Ember darted forward, driving her knife into its eye. It fell against her, and she pushed it off, chest heaving from the sudden burst of effort. She listened. Silence. No one else coming ... yet.
She kept moving.
Farther down the hall, a sharp clatter echoed—metal rolling on tile. Ember froze. Someone—or something—had knocked over a cup in one of the rooms.
A shadow shuffled into the doorway ahead.
This one was big. Shoulders wide, arms dragging. Too dangerous up close.
She pulled the pistol free, aimed low, breathed out.
Two suppressed shots. The walker dropped.
She backed into a wall, scanning left, right, ceiling, floor. Still clear.
Room by room, she searched: reception office, interrogation cubicles, a break room with a shattered fridge. Nothing useful. No ammo. No badge. Just dust and the smell of mold.
Halfway through the next hallway, she stopped. A low chorus of groans crawled up through the floor, vibrating faintly against her boots.
Basement.
Something down there was awake—and not alone.
Ember tightened her grip on the hatchet.
She still had to finish this floor. She wasn’t going into the dark with anything behind her that could follow.
She stepped toward the next door, heartbeat steady but hard.
The night wasn’t close to over.
Ember crept along the corridor, boots silent on the warped floorboards. She approached the first door and eased it open. Dust floated in the weak moonlight.
Inside, a small office: empty desks, toppled chairs, papers scattered across the floor. Ember moved carefully, lifting papers, opening drawers, checking under chairs. Each step was deliberate. She found nothing. No badge.
The next room was larger, a former meeting room. Filing cabinets lined the walls, some drawers hanging open. Ember crouched and examined each cabinet, sliding out papers, knocking over empty folders, listening for any shuffle behind her. Again, nothing.
She paused at a closed door, hand on the handle, muscles tense. Slowly, she twisted it, then pushed it just enough to slip inside. The storage room smelled of mildew. Lockers and shelves stood against the walls. She rifled through each locker, shook out dusty bags, looked under a collapsed shelf. Empty.
Every creak of the floor, every whisper of wind through broken windows made her freeze. She forced herself to keep moving, methodically checking each room. Desk by desk, drawer by drawer. She wasn’t leaving a single corner unchecked.
Ember stopped at the next door. No light slipped through the crack at the bottom. She pressed her ear to the wood—nothing. No drag of feet, no breath, no scrape.
She slid inside and closed the door behind her. The darkness swallowed everything.
Ember pulled the lighter from her pocket and crouched behind the door, shielding the flame with her hand. A small, warm glow sprang up. Just enough to see shapes.
She kept the flame low.
A desk.
A pair of metal cabinets.
A coat rack leaning sideways.
No movement.
She moved fast but careful, checking drawers, patting down pockets on an old jacket, nudging a fallen chair with her boot. The lighter flickered in her hand, throwing soft shadows across the walls. Every time the flame hissed, she flinched, afraid it would draw attention—even through the closed door.
Nothing. No badge.
She snapped the lighter shut, let her eyes adjust, and waited in the darkness to make sure nothing had heard her. Only when she was sure the hall was silent did she slip back out and close the door behind her.
Ember eased the next door open, lighter flicked low. Shadows stretched across the floor, desks and chairs standing like silent witnesses.
She barely took a step when a rush of movement hit from her left. A zombie lunged, teeth bared, hands reaching. She barely dodged, thrusting her knife forward—but it nicked only the shoulder.
Another came from the right. She twisted, avoiding its grasp, but it sank its teeth into the sleeve of her jumpsuit. She yanked back, tearing the fabric, heart pounding.
Breathing hard, Ember swung the knife again, catching the first zombie in the side. It groaned, staggering, but still moved. The second yanked at her torn sleeve, ripping more.
She dropped low, twisting under its lunge, and slashed upward with the knife. Flesh gave way. The creature staggered back.
Ember pressed the lighter to the wall, small flame casting a shaky glow. Another glance—both monsters still recovering, both slow but relentless. She tightened her grip on the knife, the hatchet dangling at her side.
A sudden bite tore at her jumpsuit again. Ember twisted violently, forcing the zombie off. With a precise, desperate thrust, she drove the knife into its skull.
It collapsed. Her chest heaved. The other staggered closer. She feinted, dodged, and slashed again. The knife sank in. The stench of decay filled the room.
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