System of the Beast Slayer [litrpg Adventure] - Cover

System of the Beast Slayer [litrpg Adventure]

Copyright© 1999 by CaffeinatedTales

Chapter 211

Mist clung thick along the shores of Lake Vizima in the morning.

Boat after boat glided across the water like monsters cutting through the surface, ramming open the fog as they moved toward the center of the lake, where sunlight faintly outlined a barren island.

“Black Gull Island...” The Witchers stood side by side at the bow. Two months had passed, and now they had returned to this island where so much blood had been spilled and so many corpses left behind. The evil god Dagon had been driven off. The degenerate vodyanoi had been wiped out.

Now, how did the Lady of the Lake intend to deal with this band of fully armed knights?

Since they were operating on the lake, the Knights of the White Rose had cast off their heavy mail and donned lighter leather armor instead. Swords hung at their waists, and one hand on each man gripped a Gabriel, a hand-crossbow made in imitation of the Verden style.

These knights had been drawn here by Rudolf under the pretext of submitting to the goddess, to accompany the High Priestess and witness the Lady of the Lake’s miracle.

On another boat, the grand master of the Order and his trusted men wore black, inconspicuous pendants at their throats, dark and dull as river pebbles.

“Dimeritium.” Letho leaned close behind Roy. “Commonly called anti-magic metal. A necklace made from it can resist enchantment magic.”

“Then the line between enemy and ally is quite plain...” The Witcher’s green cat-eyes pierced through the mist as he studied the more than forty knights on the surrounding boats. Roughly three-quarters wore the necklaces. The remaining ten either leaned toward Princess Adda, or were men Rudolf trusted less.

They had one thing in common. Every last one had survived the battle on Black Gull Island.

Sorcerer Azar himself was nowhere to be seen among them, but the Witcher had no doubt the man had a dozen ways to follow unseen, so he stayed wary.

Before long, the boats bumped against the soft wet mud of Black Gull Island. They dragged them into the reeds at the shore, then followed Princess Adda, dressed in sacramental robes, slowly toward the island’s center.

All at once, Adda shed her stately bearing. She slipped off her shoes and stockings at will, letting her pale bare feet tread the soft sand and leave behind a line of dainty prints. Beneath the hem of her dress, a length of slender white calf showed itself. Her figure was graceful, her waist slim, her full hips swaying under the smooth, close-fitting ritual robe. Even from behind, she was enough to set hearts trembling.

The knights hastily averted their eyes, or lowered their heads in stiff unease. Only Rudolf Valaris felt his doubts deepen.

Almost no one noticed that after they landed, clusters of bubbles had begun rising in the water along the shore.

...

There had once been a dense wood on Black Gull Island. But during the last battle, some White Rose knight covering the retreat had burned it to ash. More than two months of wind and sun had passed, yet the traces of destruction were still plain to see, blackened stumps, charred branches and leaves scattered everywhere, and the unrecognizable bones of wild beasts here and there.

At the heart of that ruin stood a statue of the Lady of the Lake, lifelike in face, but unlike the one in the temple. This one held out a round-bellied, broad-necked vessel, and from its mouth spilled green vines and algae, while fish, shrimp, crabs, shells, and shining dewdrops clung to its body.

Crunch, crunch.

Adda stepped over the dead leaves and loose sand until she reached the altar. Then she turned and smiled brightly at the others.

“Guardians of Vizima, if you wish to behold the holy countenance of the Lady of the Lake, you must drink the Holy Water from the altar and cleanse body and soul ... rid yourselves of defilement. Those who bear malice in their hearts must drink more.”

Holding an old porcelain bowl from the altar’s edge, Adda dipped one delicate hand lightly into the vessel’s mouth and came away with a bowlful of Holy Water.

To all appearances, the Holy Water was no different from common water, colorless, clear, without smell.

“Which knight among you has the courage to set an example?” Adda held the porcelain bowl and let her beautiful eyes sweep over them. Most of the knights she looked upon hesitated, and in the end bowed their heads in shame.

Including Rudolf, grand master of the Order. Without changing expression, he lowered his head and avoided her gaze.

“No one?” The smile on Adda’s face sharpened. So she lifted the bowl herself and drank down one full serving of Holy Water. Droplets splashed across her red lips, then slid down her lovely chin and swanlike throat, soaking into the front of her robes and revealing faint, alluring curves beneath.

Whether the Holy Water held the bite of strong drink or not, it left Adda’s snow-pale cheeks flushed with a moving red. Her slender fingers wiped the moisture from her lips, leaving on the rim of the bowl a lipstick mark red as a rose.

A few heated glances drifted through the ranks of the knights.

“And the second?” Adda looked around, half challenging, half encouraging. “Are the Knights of the White Rose inferior to me, a mere woman?”

“I will.”

The young Witcher stepped forward. He took the porcelain bowl from her hand, filled it to the brim from the vessel, and drained it dry. Then, not without a trace of showing off, he held up the empty bowl for all to see. The print of Adda’s lips upon the rim had already been smudged and blurred by the Witcher’s own mouth.

And the taste of the Holy Water was unexpected. It was nothing like the blandness its appearance suggested. Bitter on the tongue, with a lingering sweetness underneath, tinged with the metallic savor of blood, though Roy was certain it was not human blood.

 
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