System of the Beast Slayer [litrpg Adventure]
Copyright© 1999 by CaffeinatedTales
Chapter 191
In the dim burial chamber, the two Witchers stood back to back with silver swords in hand, wholly focused, wholly alert.
The firelight wavered on the verge of dying, casting out several drifting blue shadows.
They kept flickering into view in midair, letting out short, hollow cries, then vanishing at once into the darkness, ghostlike and impossible to grasp.
The Witchers strained their sight to catch those blue shapes. The Wraiths appeared and disappeared, but whenever they came, the air shifted, the wind hissed, there were signs enough to follow.
After listening and feeling for a moment, bald Letho’s gaze darkened. He raised four fingers behind his back in signal, then lightly touched the companion at his rear. At once, both hands moved in perfect accord to the bombs at their waists.
Bang. Bang.
Two dull explosions broke out. White phosphorus flared, and a blinding cloud of dust rose through the chamber. In the next instant, four pale blue Wraiths manifested out of the air. Their half-transparent bodies flickered unstably, but Moon Dust held them fast and denied them the chance to vanish again.
Roy held Aerondight across his body and sprang forward at two of the Wraiths.
Then, shifting his weight onto the toes of his left foot, he twisted and brought down a heavy cut.
But without the suppressing force of Yrden, the Wraiths showed frightening speed. One light backward drift of their translucent bodies was enough to evade the blade, and in the space after Roy’s strength ran through the strike, they countered from both sides at once.
The Wraiths plunged down like falling stars, rushing from above to Roy’s front in an instant. At the same time, their bodies spun like tops, lantern and dagger turning into serrated teeth that screeched over the Witcher’s blade, showering sparks and sending out a chain of grinding sounds harsh enough to set a man’s gums on edge.
Roy felt a numbness tear through his grip, his sword nearly flying from his hand. He gave ground at once, feet darting in two quick steps to the side, slipping past the comrade at his back.
Bald Letho took over his opponents.
Roy drew a deep breath, snatched Gabriel into his left hand, and sent a bolt at the lone Wraith drifting farther off.
The air rippled. His body turned to nothingness, and in the next second he appeared behind the isolated third Wraith in eerie silence.
Slash, slash, slash. Aerondight, slick with blade oil, lashed out like wind and lightning, striking in rapid succession across the Wraith’s undefended neck, chest, belly, and legs.
With an unwilling scream, it dissolved into blue smoke.
Roy had no time to breathe. Another gust of force burst from the black corridor. He turned his blade and caught it once, then at once felt pain tear through his left shoulder. The ambushing Wraith had broken straight through Quen and left a bloody gash there.
“Damn it!” Roy battered the Wraith away with a furious swing, glanced at the wound, and saw the flesh peeled open like a baby’s mouth. It hurt just to look at it.
But long years of tempering himself between life and death let him steady his mind at once. He did not rush in blindly. Instead, he worked it down with practiced swordsmanship and Signs, circling, grinding, and wearing the last Wraith to death by inches.
“Wraith slain, XP +60, Witcher LV6 (1060/3500).”
Letho’s fight had ended as well. He was sheathing his twin swords with maddening calm. The two Wraiths had failed to land a blow on him, but his breathing was ragged, and much of his stamina and mana had been spent.
“Kid, how bad is it?”
Roy poured a little Celandine Potion over the wound himself. A sharp sting followed, and he frowned, but after the pain came an intense wave of cool relief that spread quickly through the shoulder. He moved the arm a little. “Just a flesh wound. Nothing serious.”
“Good...” Letho crouched and began cleaning the battlefield.
“This makes the fifth wave of Wraith attacks. And still no sign of Kolgrim.”
“Soon,” Letho said after a pause, staring into the black corridor ahead, a trace of sorrow showing on his face. “The two of us, fighting side by side, were only just able to reach this chamber in one piece. But Kolgrim came alone. By the time he got this far, his magic and stamina must have been nearly spent. And from the layout of the crypt we saw earlier, there are fifteen chambers in all. This is the eleventh ... we’re nearly at the end.”
“Let’s rest for a while first and regain our strength. Best hope there’s nothing larger waiting at the end.”
...
The road ahead turned out, strangely enough, to be quiet. No more Wraiths came to bar their way.
The fifteenth chamber was twice the size of the others. Four stone coffins lay in the center, the resting place of the direct bloodline within two generations of the current lord, Ignatius Verrieres.
But something was wrong. After a quick inspection, the Witchers saw no exposed bones anywhere. Kolgrim’s corpse was still nowhere to be found.
Both men let their eyes travel over each coffin in the room.
“Could Kolgrim be lying ... inside one of them?” Roy’s voice came out a little thin. He could think of no other possibility.
“You know as well as I do, Wraiths have no habit of collecting corpses. And they certainly wouldn’t go to the trouble of placing the dead into coffins.”
“Then what in hell happened?”
“Quiet.” Letho signaled. “Listen closely...”
Whooo ... whooo...
“That’s ... wind?”
At some point, a whistling draft had begun to blow in from the corridor outside, sounding as though someone in the distant shadows were giving a strange, thin whistle.
The flames in the chamber shook wildly. On the walls, the shadows of the two Witchers seemed to be tugged by some invisible hand, stretching long, then shrinking short.
A suffocating stillness settled over the room.
Roy instinctively hunched his neck and cast Quen on himself.
“Has night fallen outside already?”
“Something feels wrong. Be careful,” Letho warned. “Search the chamber. Don’t move any of the coffins.”
...
Letho checked the coffin niches along the outer walls. Roy examined the four coffins in the center.
He found something strange the moment he laid hands on the first one.
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