Osa and the Orangemen - Cover

Osa and the Orangemen

Copyright© 2025 by Osa Oladapo

Chapter 5: Oh little town of Brinkham

Osa and the Orangemen, part 5: Oh little town of Brinkham

By the time Osa reaches the village of Brinkham, the sun has set. Four crossroads divide the town in the same pattern of a children’s game that she played when she was young. The first thing Osa passes as she enters the town is a corral and stables, with half a dozen horses lodged for the night. Across from that is an inn, and connected to the inn is a tavern.

Osa steps into the tavern, and immediately everyone stops to look at the unusual-looking woman dressed in the enchanted liquid silver Zentai of an unmarried noble. Osa sits at an empty table, and a serving girl walks over to her. The serving girl runs through a very short list of everything that is available in the kitchen, then asks, “What would you like to eat?” Osa informs her, “I have no currency to pay with, but I am very hungry.” The girl calls for her mother. An older pudgy woman comes out of the kitchen and approaches Osa’s table. “How can we be of help to you, my lady?” Osa explains to the mother her situation about being taken from her land and escaping from the castle.

It doesn’t take long for the tavern to return to the normal chatter and goings-on, albeit the new chatter seems to be about Osa, and everybody seems to be keeping one eye on her and one eye on the door. The serving girl returns with a plate with two eggs and a biscuit and a glass of warm goat’s milk. After Osa finishes her meal, the serving girl collects the dish and cup and says, “Follow me, please, my lady.” In the kitchen, the older woman asks, “What can you do to help out?” Osa says, “I can fill the water casks and the soup pots so they are ready for tomorrow.” The older woman chuckles and gives Osa instructions on how to get to the well and how to use it. Osa grins, then closes her eyes and concentrates on summoning water from the well and directing it into the proper containers. In less than three minutes, both soup pots, all three large casks, and the dishwashing tub are filled to the top with clean water. Impressed with the feat of magic, the older woman tells the serving girl, “Take the lady over to the inn and tell your father that her night is paid for in the big room.”

Over at the inn, Osa is shown to an old worn cot in a large room with 29 other cots; over half of them are full with drunks from the tavern, a couple homeless people, and a few passers-by, all of whom, like Osa, can’t afford a private room. Osa can’t tell if it’s the room that stinks or the people sleeping in it; between the stench, the strange noises they make, and the very uncomfortable bed, it takes hours before she is able to fall asleep.

Osa wakes up as the first rays of sunlight stream across her face. She sits up and realizes she was probably the last one to sleep, and she’s now the first to wake. Unlike the people in her village, where everybody shares their excess freely with everybody else, the people in these lands place value on everything and use a currency system. Osa decides she is going to need to find a way to gain some local currency in order to obtain food but first commands her Zentai to transform into something that looks more like what the local women are wearing, a long, loose-fitting dress.

After exploring the town for an hour, Osa decides to put on a show on the corner of the busiest intersection in the town. She goes to the well, fills the bucket, and takes it to where she wants to perform. She wiggles her fingers and causes the water to take the form of a small dancing girl who dances across the top of the water. She does this for several hours and collects 42 small copper coins and three apples. When she has finished, she returns the water and bucket to the well, then goes to the brothel, where she buys a bath and bathing girl for 7 coins and a real dress that she can wear on top of her Zentai for 20 coins. At the tavern she pays 3 coins for the carrot and potato stew, which also has scallops, mushrooms, and bits of meat. The innkeeper tells her that it is 1 coin a night to sleep in the common sleeping hall, 3 coins plus 1 additional coin for each extra night to share a room with no door on the second floor, and 5 coins plus 2 additional coins for each extra night for a private room on the third floor. She pays for the private room and still has 7 coins.

 
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