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Human societies in Magician

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Æsir (Human). Small confederation of six Earths of which Valaskjalf is their capital. Fought the Tuatha Dé Danann for over 1,000 years until the Tuatha Dé Danann gave it up as a bad job, much to the disappointment of the Æsir who were quite enjoying the fight. Their society is extremely class conscious with a system of prenoms or titles defining upper and lower classes. Mages work openly with the Æsir government but are not in charge in so far as anyone else appears to be either. Closest approximate Earth analogy - Viking/Norse

Anasazi (Human). Small pastoral society with a preponderance of very powerful Mages, peaceful but very isolationist. Closest approximate Earth analogy - Bhutan.

Craebh Ruadh (Human). An Earth where Mages rule ordinary humans, though quite benevolently for the benefit of all. Hostile to the Coalition of the Pure who hoped to find support amongst them but managed only to alienate themselves and earned enmity by assassinating the leader of the Craebh Ruadh who had opposed their proposals. Powerful in magic as a group, but individually no match for the High Mages of Earth. Much of their group magic has Theurgical roots via their priesthood. Closest approximate Earth analogy - Ireland before the Romans.

Nazca (Human and Neanderthal). One of only two (known) Earths where homo-neanderthalis survived, though very much as second-class citizens. Isolationist in nature and ruled by what appears to be some form of criminal secret society backed up by some very heavy duty Mages. Closest approximate Earth analogy - Apartied South Africa.

Olorun (Human). An Earth where religion rules via theurgical magic. Has little interest in other Earths with non-believers. Closest approximate Earth analogy - Yemen.

Phaëtoni (Human and Neanderthal). The other (known) Earth where homo-neanderthalis survived. Very much in the majority over homo-sapiens, though ruling them benevolently. A very peaceful society with little or no magical use. They are allied to the Craebh Ruadh in order to prevent incursions by the Tuatha Dé Danann. Closest approximate Earth analogy - Costa Rica.

Rutasi (Human). An Earth ruled by a world spanning empire whose Emperor is treated as a living god. Highly militaristic, though not expansionist, simply using them to keep the populace in line. Pretends that other worlds do not exist, though their Mages will open a dialogue if there's something that they want or need. Closest approximate Earth analogy - Persian Empire under Cyrus the Great.

Tiamati (Human). A world where mysticism apparently runs riot and Mages are the highest of the high. Largely peaceful though find it difficult to comprehend the Mages of other Earths, nor cope with being treated as their equals. Closest approximate Earth analogy - Egypt under the middle kingdom of the Pharaohs.

Tuatha Dé Danann (Human). Expansionist militaristic society originally holding four Earths in its autarchy (Falias, Gorias, Finias and Murias). Technologically advanced up to about the level of 1800 AD, though uses magic to supplement its military and so are considered very dangerous.
The world of Murias has since seceded from the autarchy and now stands alone amongst the other civilised Earths.
The world of Finias has since been abandoned due to the Nephilim incursion there and subsequent genocide. Closest Earth analogy - Pre- revolutionary France.

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