The Temporal Management Agency's mission is to protect the Ultimate Time Line from the shadowy incursions of the Rectifiers who seek to change events and alter history. TMA Agents Derek and Crystal are in the forefront of this continuing battle. This is the first of their missions through Time.
When a meteor strikes the planet of Arcturus II, home to Rae and her team of bounty hunters, the Planetary Coordinator's office asks her to survey the strike area for damage. What she and cousin Jan discover will require the combined might of the entire team to prevent the subjugation of their planet and the galaxy as well.
While flight testing an experimental Mobile Chronobubble, a malfunction sends Derek and Crystal into an alternative time stream. They must evade capture by the military and escape back to their own time or be lost forever.
In pursuit of a notorious fugitive, Rae and her team meet a bizarre race of beings who assist them in finally bringing their quarry to justice. In the aftermath, Rae adds two new members to her team of Cosmic Retrievers.
Prince Karl and Princess Merry prefer adventure to court intrigues, roaming the forests and glades to fawning courtiers and a good fight to formal dances. In this adventure, they meet two legendary beings and battle with them against mischievous Goblins.
Stranded on an unknown planet, the captain and crew of the CSF 'Michael Faraday' decided to establish a colony there, but something beyond their wildest imaginings had other plans for them.